Moonwalker
It's a 2D plateformer which main mechanic is litterally the moonwalk, you can pull off this move easily using the left and right keys. Holding right then pushing right while still holding left and you're now looking right while moving left. The direction the player is facing depends on the last button pushed, holding doesn't count as a push thus doesn't change the player's direction.
Controls : Arrows and spacebar.
The game was made at ICAN (Paris) in the team's first year of game design.
Credits :
Kieran GAUDELET - Level design, visuals
Benjamin DANESE - Level design, sound design
Ulysse MICHEL - Level design, visuals
Sébastien PAUTOT - Level design, programming, music, integration
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Authors | Sébastien Pautot - G0LEM, UrluBerlu |
Genre | Platformer |
Made with | Construct |
Tags | Construct 2, Game Design, moonwalk, Singleplayer |
Average session | About a half-hour |
Inputs | Keyboard |
Links | Sébastien PAUTOT, Ulysse MICHEL |
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